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SPEAKER
BIOS
Katy
Borner |
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Dr.
Borner is an Assistant Professor School of Library and Information
Science, Core Faculty in Cognitive Science, and Affiliated Faculty,
School of Informatics at Indiana University. Trained as
an engineer,
Dr. Borner's major interest has always been a concern
with how existing
technology can be applied to enhance and extend human capabilities.
In particular, her focus is on information visualization,
data mining,
and virtual reality technology to facilitate efficient
collaborative
information access and management. Dr. Borner designed
diverse 3-dimensional
virtual environments such as AkuVis, VegoWelt, LVis-Digital Library
Visualizer, as well as several 3-D desktop worlds. She is
a co-organizer
of international workshops on 'Visual Interfaces to
Digital Libraries'
and co-organizes a symposium on 'Collaborative
Information Visualizations'.
Recently, she joined the VLearn3D Advisory Committee
(http://www.vlearn3d.org/).
Project descriptions and publications are accessible from her home
page
http://ella.slis.indiana.edu/~katy/.
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Margaret Corbit |
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Margaret
Corbit leads the outreach efforts for the Cornell Theory
Center, Cornell
University’s high-performance computing and
interdisciplinary research
center on the Ithaca campus and co-teaches a course in telepresence
at the university. She has been a science communicator
for 20 years,
as a writer, illustrator, and now Web and virtual world developer.
Corbit heads up teams of Cornell undergraduates and high
school students
who are creating an online science museum, SciCentr, and
running science
fair programs for teens, SciFair. Her most recent project
is a world
(funded through a small grant for exploratory research
from the National
Science Foundation) that features transposable elements, or jumping
genes. Corbit wishes the conference organizers the best of luck and
hopes to join the festivities from the 2002 conference on
the Public
Communication of Science and Technology in Cape Town, South Africa,
where she is presenting a paper on her experience with
teen after-school
programs for rural youth. www.tc.cornell.edu/~corbitm
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Bonnie DeVarco |
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Bonnie
is a researcher, writer, educator and virtual world developer. As
a member of the Board of Directors of CCon.org, she
founded the VLearn3D
intiative in 1998. Bonnie produces local and global
events that feature
innovation and emerging technologies in education
(VLearn, Tech Innovation,
QuantumVIZ, Telascience and others) and lectures on the culture of
cyberspace. She holds a BA in cultural anthropology and carried out
her graduate studies in dance ethnology at UCLA and
archive management
at UC Berkeley. She develops virtual worlds (VHS, UCCP,
V-UCSC cluster,
Linkwrld, Biolearn, vlearn), works with universities and
K-12 programs
around the world and served as research and development consultant
for the UC College Prep Initiative since 1998. From 1989
to 1995 she
was chief archivist for the Buckminster Fuller Archives, recently
acquired by Stanford University. www.cruzio.com/~devarco/portfolio.htm
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Cinzia Gandini |
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Cinzia
Gandini DVM, specialist in Small Animal Practice, interested in new
computer-based technologies applied to the scientific field. She is
the creator of various 3D environments and related
websites. At present
she's developing a new 3D work in distance Chemistry
Education through
CHEMEET world and is innovative in creating a new form of
interactive
avatars for science learning. Her past project Vetunimi, which is
specifically dedicated to the Veterinary Medical field, is showing
the many possibilities of application and usefulness of
3D collaborative
environments. |
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Yael Kali |
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Yael
Kali is currently a Postdoctoral Scholar with the Visualization and
Modeling (VisMod) theme team at the Center for Innovative Learning
Technologies (CILT). She graduated from the Department of Science
Teaching in the Weizmann Institute of Science in Israel.
Yael's work
centers on cognitive aspects of learning Earth sciences,
and the design
and development of computer-based tools and curricula
that deal with
these aspects. She addressed these issues in two areas.
In one area,
she studied students' spatial perception of
three-dimensional geological
structures, and developed software to assist students in developing
the spatial skills needed for such perception. In another area, she
studied students' systems thinking in the context of the
rock-cycle,
and developed a curriculum and software to assist students in the
perception of the Earth's crust as a cyclic system. Yael's current
interest is in design principles of computer-based
learning environments.
She is leading, together with Marcia Linn, a project to forge the
existing knowledge and experience of software-designers
and educational
researchers into a coherent set of design principles and guidelines
for the design of such learning environments. |
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Carol Kerney |
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Carol
Kerney is Co-coordinator of the BorderLink Project, a
Technology Innovation
Challenge Grant. She has 30 years of experience in
education including
teaching at elementary, high school and college levels.
While working
in local San Diego schools, she became interested in the potential
of "virtual reality" in education, and has been a
presenter in multimedia
and virtual reality at educational conferences. Her
publications include
articles on educational technology, multimedia, and virtual reality
in such magazines as International Spectrum and T.H.E. Journal. She
works at the Regional Technology Center at the San Diego
County Office
of Education. The Borderlink Project includes such
activities as staff
development, development of courses delivered through
videoconferencing,
SAT and CAHSEE Prep training for teachers and courses for students,
mentoring with students, support for students in on-line courses,
and the design and implementation of LinkWorld, a virtual
counseling
and student support center in the AW education universe.
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Mark Arnold |
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Mark
Arnold is a teacher and ICT Specialist at Kaleva Norman
Dickson Schools,
Manistee, MI and an education technology instructor at
the University
Center in Traverse City, MI. Mark is involved in
researching the capacity
to pursue social constructivist learning theories and educational
concepts such as Bloom's Taxonomy within an environment that seems
inherently rich in opportunities to do so. He is also
keenly interested
in pursuing the development of international learning
collaborations
between students and educators. |
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Jake Bowman |
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Jake
Bowman is a market/research professional. He works with Biota.org
and Bruce Damer in the convergence of virtual worlds and artificial
life. He is the market architect for the Intercommons project that
is being launched by DigitalSpace in collaboration with
Larry Lessig's
Creative Commons project. As a private scholar, Jake has invented
the discipline of "intellectual property development,"
and has nurtured
his own discovery of "cyber-ecosystems" to generate free exchanges
based on reproductive contractual agreements. Jake speaks
many languages,
including French, Spanish, Estonian, Russian, German, Javascript,
Perl, ASP/VBscript. |
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Richard Giles |
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Richard
Giles is a part-time language teacher but his main area
of speciality
is the Active Worlds technology. He has setup a company dedicated
to the increase of exposure for the technology and to
provide training
and support services in world. He has a history of
technical support
and Internet orientated technology. With 3 years experience in the
Active worlds environment and world management, he is focussing his
efforts on the AWEDU and working with educators to strengthen and
expand the online community. He also does a lot of work
with 'bots',
specially created applications designed to enhance the
Active worlds
experience and provide a greater level of
interactivity. |
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Chad Rooney |
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Chad
holds a B.A. in Fine Art & Community Studies from UC Santa Cruz. He
has been working in virtual worlds development for over five years,
from the VUCSC projects, EcollgE, the CILT Research
Project, and the
Border Link CollegeQuest Gaming model. Several other
interests include:
Computer Graphics Design, Photography, Social Documentation, Film
& Video Production, Community Building, Field Research
and Analysis,
Technology Innovation, Education, Writing, Gaming &
Immersive Environments.
Chad works with graphic production and technology
development as well
as innovative and challenging multimedia work. In addition, he is
also working on several ongoing photography projects that involve
documenting people and their co-evolution with
technology. chaderik@cruzio.com
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David Peth |
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David Peth is currently an undergrad at Cornell University
in the Dual Degree program pusuing a BA in Psychology and a BFA in
Fine Arts Dept/Coll.: Arts and Sciences, Architecture Art. http://www.salientcosmos.com.
Graphic and Web Design, conceptual design. Designer of Modeling Malaria
and the SciCentr sites, landscape and architectural design for Gene
Island, |
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TacoGuy (Jeff
Bobicki) |
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Tacoguy
is a recently retired 48 year old Electronic Engineer and
Physicist.
TG began working in Industry in 1976 and was involved in
many projects
including hard drive development and classified work on
military aircraft.
TG holds six patents. TG moved to Colorado in 1981 to
start a retail
Satellite TV business which thrived until the "small
dishes" decimated
the industry. The last six years he has been working as a Technical
Consultant for the Colorado State Library. |
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Elijah Wright |
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Elijah
Wright is a doctoral student in Information Science at the Indiana
University School of Library and Information Science (SLIS). He is
interested in collaborative learning, computer-mediated
communication,
and the application of alternate media to pedagogy.
Elijah is currently
part of the "Building Blocks" Project research
team. |
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